mirror of
https://github.com/comfyanonymous/ComfyUI.git
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356 lines
13 KiB
Python
356 lines
13 KiB
Python
# SPDX-FileCopyrightText: Copyright (c) 2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
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# SPDX-License-Identifier: Apache-2.0
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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"""The patcher and unpatcher implementation for 2D and 3D data.
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The idea of Haar wavelet is to compute LL, LH, HL, HH component as two 1D convolutions.
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One on the rows and one on the columns.
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For example, in 1D signal, we have [a, b], then the low-freq compoenent is [a + b] / 2 and high-freq is [a - b] / 2.
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We can use a 1D convolution with kernel [1, 1] and stride 2 to represent the L component.
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For H component, we can use a 1D convolution with kernel [1, -1] and stride 2.
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Although in principle, we typically only do additional Haar wavelet over the LL component. But here we do it for all
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as we need to support downsampling for more than 2x.
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For example, 4x downsampling can be done by 2x Haar and additional 2x Haar, and the shape would be.
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[3, 256, 256] -> [12, 128, 128] -> [48, 64, 64]
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"""
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import torch
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import torch.nn.functional as F
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from einops import rearrange
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_WAVELETS = {
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"haar": torch.tensor([0.7071067811865476, 0.7071067811865476]),
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"rearrange": torch.tensor([1.0, 1.0]),
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}
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_PERSISTENT = False
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class Patcher(torch.nn.Module):
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"""A module to convert image tensors into patches using torch operations.
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The main difference from `class Patching` is that this module implements
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all operations using torch, rather than python or numpy, for efficiency purpose.
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It's bit-wise identical to the Patching module outputs, with the added
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benefit of being torch.jit scriptable.
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"""
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def __init__(self, patch_size=1, patch_method="haar"):
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super().__init__()
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self.patch_size = patch_size
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self.patch_method = patch_method
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self.register_buffer(
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"wavelets", _WAVELETS[patch_method], persistent=_PERSISTENT
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)
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self.range = range(int(torch.log2(torch.tensor(self.patch_size)).item()))
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self.register_buffer(
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"_arange",
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torch.arange(_WAVELETS[patch_method].shape[0]),
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persistent=_PERSISTENT,
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)
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for param in self.parameters():
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param.requires_grad = False
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def forward(self, x):
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if self.patch_method == "haar":
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return self._haar(x)
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elif self.patch_method == "rearrange":
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return self._arrange(x)
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else:
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raise ValueError("Unknown patch method: " + self.patch_method)
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def _dwt(self, x, mode="reflect", rescale=False):
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dtype = x.dtype
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h = self.wavelets.to(device=x.device)
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n = h.shape[0]
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g = x.shape[1]
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hl = h.flip(0).reshape(1, 1, -1).repeat(g, 1, 1)
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hh = (h * ((-1) ** self._arange.to(device=x.device))).reshape(1, 1, -1).repeat(g, 1, 1)
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hh = hh.to(dtype=dtype)
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hl = hl.to(dtype=dtype)
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x = F.pad(x, pad=(n - 2, n - 1, n - 2, n - 1), mode=mode).to(dtype)
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xl = F.conv2d(x, hl.unsqueeze(2), groups=g, stride=(1, 2))
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xh = F.conv2d(x, hh.unsqueeze(2), groups=g, stride=(1, 2))
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xll = F.conv2d(xl, hl.unsqueeze(3), groups=g, stride=(2, 1))
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xlh = F.conv2d(xl, hh.unsqueeze(3), groups=g, stride=(2, 1))
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xhl = F.conv2d(xh, hl.unsqueeze(3), groups=g, stride=(2, 1))
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xhh = F.conv2d(xh, hh.unsqueeze(3), groups=g, stride=(2, 1))
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out = torch.cat([xll, xlh, xhl, xhh], dim=1)
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if rescale:
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out = out / 2
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return out
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def _haar(self, x):
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for _ in self.range:
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x = self._dwt(x, rescale=True)
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return x
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def _arrange(self, x):
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x = rearrange(
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x,
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"b c (h p1) (w p2) -> b (c p1 p2) h w",
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p1=self.patch_size,
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p2=self.patch_size,
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).contiguous()
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return x
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class Patcher3D(Patcher):
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"""A 3D discrete wavelet transform for video data, expects 5D tensor, i.e. a batch of videos."""
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def __init__(self, patch_size=1, patch_method="haar"):
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super().__init__(patch_method=patch_method, patch_size=patch_size)
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self.register_buffer(
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"patch_size_buffer",
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patch_size * torch.ones([1], dtype=torch.int32),
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persistent=_PERSISTENT,
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)
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def _dwt(self, x, wavelet, mode="reflect", rescale=False):
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dtype = x.dtype
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h = self.wavelets.to(device=x.device)
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n = h.shape[0]
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g = x.shape[1]
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hl = h.flip(0).reshape(1, 1, -1).repeat(g, 1, 1)
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hh = (h * ((-1) ** self._arange.to(device=x.device))).reshape(1, 1, -1).repeat(g, 1, 1)
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hh = hh.to(dtype=dtype)
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hl = hl.to(dtype=dtype)
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# Handles temporal axis.
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x = F.pad(
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x, pad=(max(0, n - 2), n - 1, n - 2, n - 1, n - 2, n - 1), mode=mode
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).to(dtype)
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xl = F.conv3d(x, hl.unsqueeze(3).unsqueeze(4), groups=g, stride=(2, 1, 1))
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xh = F.conv3d(x, hh.unsqueeze(3).unsqueeze(4), groups=g, stride=(2, 1, 1))
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# Handles spatial axes.
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xll = F.conv3d(xl, hl.unsqueeze(2).unsqueeze(4), groups=g, stride=(1, 2, 1))
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xlh = F.conv3d(xl, hh.unsqueeze(2).unsqueeze(4), groups=g, stride=(1, 2, 1))
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xhl = F.conv3d(xh, hl.unsqueeze(2).unsqueeze(4), groups=g, stride=(1, 2, 1))
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xhh = F.conv3d(xh, hh.unsqueeze(2).unsqueeze(4), groups=g, stride=(1, 2, 1))
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xlll = F.conv3d(xll, hl.unsqueeze(2).unsqueeze(3), groups=g, stride=(1, 1, 2))
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xllh = F.conv3d(xll, hh.unsqueeze(2).unsqueeze(3), groups=g, stride=(1, 1, 2))
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xlhl = F.conv3d(xlh, hl.unsqueeze(2).unsqueeze(3), groups=g, stride=(1, 1, 2))
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xlhh = F.conv3d(xlh, hh.unsqueeze(2).unsqueeze(3), groups=g, stride=(1, 1, 2))
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xhll = F.conv3d(xhl, hl.unsqueeze(2).unsqueeze(3), groups=g, stride=(1, 1, 2))
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xhlh = F.conv3d(xhl, hh.unsqueeze(2).unsqueeze(3), groups=g, stride=(1, 1, 2))
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xhhl = F.conv3d(xhh, hl.unsqueeze(2).unsqueeze(3), groups=g, stride=(1, 1, 2))
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xhhh = F.conv3d(xhh, hh.unsqueeze(2).unsqueeze(3), groups=g, stride=(1, 1, 2))
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out = torch.cat([xlll, xllh, xlhl, xlhh, xhll, xhlh, xhhl, xhhh], dim=1)
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if rescale:
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out = out / (2 * torch.sqrt(torch.tensor(2.0)))
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return out
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def _haar(self, x):
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xi, xv = torch.split(x, [1, x.shape[2] - 1], dim=2)
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x = torch.cat([xi.repeat_interleave(self.patch_size, dim=2), xv], dim=2)
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for _ in self.range:
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x = self._dwt(x, "haar", rescale=True)
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return x
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def _arrange(self, x):
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xi, xv = torch.split(x, [1, x.shape[2] - 1], dim=2)
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x = torch.cat([xi.repeat_interleave(self.patch_size, dim=2), xv], dim=2)
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x = rearrange(
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x,
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"b c (t p1) (h p2) (w p3) -> b (c p1 p2 p3) t h w",
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p1=self.patch_size,
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p2=self.patch_size,
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p3=self.patch_size,
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).contiguous()
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return x
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class UnPatcher(torch.nn.Module):
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"""A module to convert patches into image tensorsusing torch operations.
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The main difference from `class Unpatching` is that this module implements
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all operations using torch, rather than python or numpy, for efficiency purpose.
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It's bit-wise identical to the Unpatching module outputs, with the added
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benefit of being torch.jit scriptable.
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"""
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def __init__(self, patch_size=1, patch_method="haar"):
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super().__init__()
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self.patch_size = patch_size
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self.patch_method = patch_method
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self.register_buffer(
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"wavelets", _WAVELETS[patch_method], persistent=_PERSISTENT
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)
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self.range = range(int(torch.log2(torch.tensor(self.patch_size)).item()))
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self.register_buffer(
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"_arange",
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torch.arange(_WAVELETS[patch_method].shape[0]),
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persistent=_PERSISTENT,
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)
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for param in self.parameters():
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param.requires_grad = False
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def forward(self, x):
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if self.patch_method == "haar":
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return self._ihaar(x)
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elif self.patch_method == "rearrange":
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return self._iarrange(x)
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else:
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raise ValueError("Unknown patch method: " + self.patch_method)
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def _idwt(self, x, wavelet="haar", mode="reflect", rescale=False):
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dtype = x.dtype
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h = self.wavelets.to(device=x.device)
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n = h.shape[0]
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g = x.shape[1] // 4
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hl = h.flip([0]).reshape(1, 1, -1).repeat([g, 1, 1])
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hh = (h * ((-1) ** self._arange.to(device=x.device))).reshape(1, 1, -1).repeat(g, 1, 1)
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hh = hh.to(dtype=dtype)
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hl = hl.to(dtype=dtype)
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xll, xlh, xhl, xhh = torch.chunk(x.to(dtype), 4, dim=1)
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# Inverse transform.
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yl = torch.nn.functional.conv_transpose2d(
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xll, hl.unsqueeze(3), groups=g, stride=(2, 1), padding=(n - 2, 0)
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)
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yl += torch.nn.functional.conv_transpose2d(
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xlh, hh.unsqueeze(3), groups=g, stride=(2, 1), padding=(n - 2, 0)
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)
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yh = torch.nn.functional.conv_transpose2d(
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xhl, hl.unsqueeze(3), groups=g, stride=(2, 1), padding=(n - 2, 0)
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)
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yh += torch.nn.functional.conv_transpose2d(
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xhh, hh.unsqueeze(3), groups=g, stride=(2, 1), padding=(n - 2, 0)
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)
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y = torch.nn.functional.conv_transpose2d(
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yl, hl.unsqueeze(2), groups=g, stride=(1, 2), padding=(0, n - 2)
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)
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y += torch.nn.functional.conv_transpose2d(
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yh, hh.unsqueeze(2), groups=g, stride=(1, 2), padding=(0, n - 2)
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)
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if rescale:
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y = y * 2
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return y
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def _ihaar(self, x):
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for _ in self.range:
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x = self._idwt(x, "haar", rescale=True)
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return x
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def _iarrange(self, x):
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x = rearrange(
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x,
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"b (c p1 p2) h w -> b c (h p1) (w p2)",
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p1=self.patch_size,
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p2=self.patch_size,
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)
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return x
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class UnPatcher3D(UnPatcher):
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"""A 3D inverse discrete wavelet transform for video wavelet decompositions."""
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def __init__(self, patch_size=1, patch_method="haar"):
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super().__init__(patch_method=patch_method, patch_size=patch_size)
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def _idwt(self, x, wavelet="haar", mode="reflect", rescale=False):
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dtype = x.dtype
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h = self.wavelets.to(device=x.device)
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g = x.shape[1] // 8 # split into 8 spatio-temporal filtered tesnors.
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hl = h.flip([0]).reshape(1, 1, -1).repeat([g, 1, 1])
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hh = (h * ((-1) ** self._arange.to(device=x.device))).reshape(1, 1, -1).repeat(g, 1, 1)
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hl = hl.to(dtype=dtype)
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hh = hh.to(dtype=dtype)
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xlll, xllh, xlhl, xlhh, xhll, xhlh, xhhl, xhhh = torch.chunk(x, 8, dim=1)
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# Height height transposed convolutions.
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xll = F.conv_transpose3d(
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xlll, hl.unsqueeze(2).unsqueeze(3), groups=g, stride=(1, 1, 2)
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)
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xll += F.conv_transpose3d(
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xllh, hh.unsqueeze(2).unsqueeze(3), groups=g, stride=(1, 1, 2)
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)
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xlh = F.conv_transpose3d(
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xlhl, hl.unsqueeze(2).unsqueeze(3), groups=g, stride=(1, 1, 2)
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)
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xlh += F.conv_transpose3d(
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xlhh, hh.unsqueeze(2).unsqueeze(3), groups=g, stride=(1, 1, 2)
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)
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xhl = F.conv_transpose3d(
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xhll, hl.unsqueeze(2).unsqueeze(3), groups=g, stride=(1, 1, 2)
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)
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xhl += F.conv_transpose3d(
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xhlh, hh.unsqueeze(2).unsqueeze(3), groups=g, stride=(1, 1, 2)
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)
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xhh = F.conv_transpose3d(
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xhhl, hl.unsqueeze(2).unsqueeze(3), groups=g, stride=(1, 1, 2)
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)
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xhh += F.conv_transpose3d(
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xhhh, hh.unsqueeze(2).unsqueeze(3), groups=g, stride=(1, 1, 2)
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)
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# Handles width transposed convolutions.
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xl = F.conv_transpose3d(
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xll, hl.unsqueeze(2).unsqueeze(4), groups=g, stride=(1, 2, 1)
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)
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xl += F.conv_transpose3d(
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xlh, hh.unsqueeze(2).unsqueeze(4), groups=g, stride=(1, 2, 1)
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)
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xh = F.conv_transpose3d(
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xhl, hl.unsqueeze(2).unsqueeze(4), groups=g, stride=(1, 2, 1)
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)
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xh += F.conv_transpose3d(
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xhh, hh.unsqueeze(2).unsqueeze(4), groups=g, stride=(1, 2, 1)
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)
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# Handles time axis transposed convolutions.
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x = F.conv_transpose3d(
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xl, hl.unsqueeze(3).unsqueeze(4), groups=g, stride=(2, 1, 1)
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)
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x += F.conv_transpose3d(
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xh, hh.unsqueeze(3).unsqueeze(4), groups=g, stride=(2, 1, 1)
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)
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if rescale:
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x = x * (2 * torch.sqrt(torch.tensor(2.0)))
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return x
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def _ihaar(self, x):
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for _ in self.range:
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x = self._idwt(x, "haar", rescale=True)
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x = x[:, :, self.patch_size - 1 :, ...]
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return x
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def _iarrange(self, x):
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x = rearrange(
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x,
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"b (c p1 p2 p3) t h w -> b c (t p1) (h p2) (w p3)",
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p1=self.patch_size,
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p2=self.patch_size,
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p3=self.patch_size,
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)
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x = x[:, :, self.patch_size - 1 :, ...]
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return x
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