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Create proper MultiGPU Initialize node, create gpu_options to create scaffolding for asymmetrical GPU support
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@ -1,27 +1,32 @@
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from __future__ import annotations
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import torch
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from comfy.model_patcher import ModelPatcher
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import comfy.utils
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import comfy.patcher_extension
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import comfy.model_management
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import copy
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class MultiGPUInitialize:
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NodeId = "MultiGPU_Initialize"
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NodeName = "MultiGPU Initialize"
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@classmethod
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def INPUT_TYPES(cls):
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return {
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"required": {
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"model": ("MODEL",),
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"max_gpus" : ("INT", {"default": 8, "min": 1, "step": 1}),
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},
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"optional": {
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"max_gpus" : ("INT", {"default": 8, "min": 1, "step": 1}),
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"gpu_options": ("GPU_OPTIONS",)
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}
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}
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RETURN_TYPES = ("MODEL",)
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FUNCTION = "init_multigpu"
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CATEGORY = "DevTools"
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CATEGORY = "advanced/multigpu"
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def init_multigpu(self, model: ModelPatcher, max_gpus: int):
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def init_multigpu(self, model: ModelPatcher, max_gpus: int, gpu_options: GPUOptionsGroup=None):
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extra_devices = comfy.model_management.get_all_torch_devices(exclude_current=True)
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extra_devices = extra_devices[:max_gpus-1]
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if len(extra_devices) > 0:
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@ -33,9 +38,97 @@ class MultiGPUInitialize:
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multigpu_models = model.get_additional_models_with_key("multigpu")
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multigpu_models.append(device_patcher)
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model.set_additional_models("multigpu", multigpu_models)
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if gpu_options is None:
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gpu_options = GPUOptionsGroup()
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gpu_options.register(model)
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return (model,)
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NODE_CLASS_MAPPINGS = {
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"test_multigpuinit": MultiGPUInitialize,
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}
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class MultiGPUOptionsNode:
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NodeId = "MultiGPU_Options"
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NodeName = "MultiGPU Options"
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@classmethod
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def INPUT_TYPES(cls):
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return {
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"required": {
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"device_index": ("INT", {"default": 0, "min": 0, "max": 64}),
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"relative_speed": ("FLOAT", {"default": 1.0, "min": 0.0, "step": 0.01})
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},
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"optional": {
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"gpu_options": ("GPU_OPTIONS",)
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}
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}
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RETURN_TYPES = ("GPU_OPTIONS",)
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FUNCTION = "create_gpu_options"
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CATEGORY = "advanced/multigpu"
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def create_gpu_options(self, device_index: int, relative_speed: float, gpu_options: GPUOptionsGroup=None):
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if not gpu_options:
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gpu_options = GPUOptionsGroup()
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gpu_options.clone()
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opt = GPUOptions(device_index=device_index, relative_speed=relative_speed)
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gpu_options.add(opt)
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return (gpu_options,)
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class GPUOptions:
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def __init__(self, device_index: int, relative_speed: float):
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self.device_index = device_index
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self.relative_speed = relative_speed
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def clone(self):
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return GPUOptions(self.device_index, self.relative_speed)
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def create_dict(self):
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return {
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"relative_speed": self.relative_speed
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}
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class GPUOptionsGroup:
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def __init__(self):
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self.options: dict[int, GPUOptions] = {}
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def add(self, info: GPUOptions):
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self.options[info.device_index] = info
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def clone(self):
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c = GPUOptionsGroup()
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for opt in self.options.values():
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c.add(opt)
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return c
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def register(self, model: ModelPatcher):
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opts_dict = {}
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# get devices that are valid for this model
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devices: list[torch.device] = [model.load_device]
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for extra_model in model.get_additional_models_with_key("multigpu"):
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extra_model: ModelPatcher
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devices.append(extra_model.load_device)
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# create dictionary with actual device mapped to its GPUOptions
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device_opts_list: list[GPUOptions] = []
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for device in devices:
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device_opts = self.options.get(device.index, GPUOptions(device_index=device.index, relative_speed=1.0))
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opts_dict[device] = device_opts.create_dict()
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device_opts_list.append(device_opts)
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# make relative_speed relative to 1.0
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max_speed = max([x.relative_speed for x in device_opts_list])
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for value in opts_dict.values():
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value["relative_speed"] /= max_speed
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model.model_options["multigpu_options"] = opts_dict
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node_list = [
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MultiGPUInitialize,
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MultiGPUOptionsNode
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]
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NODE_CLASS_MAPPINGS = {}
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NODE_DISPLAY_NAME_MAPPINGS = {}
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for node in node_list:
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NODE_CLASS_MAPPINGS[node.NodeId] = node
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NODE_DISPLAY_NAME_MAPPINGS[node.NodeId] = node.NodeName
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# TODO: remove
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NODE_CLASS_MAPPINGS["test_multigpuinit"] = MultiGPUInitialize
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